This project was made with a group consisting of myself and 4 other students. The goal of this project was to make software that would make it more fun for children to measure pain after a medical procedure. We chose to make a game that locked out some features if you had not measured pain that day. The game itself was based on a Tamagotchi.
I worked on the part of keeping ‘Larry’ (The pet in the middle) fed. I also worked on saving and showing the information of all pain measurements. This also included a login screen for the player so we could retrieve who did the measurement.
Language: C#
Engine: Unity (2D)