This is a project was made during the Brackeys game jam 2020.2. This game was made with a team of 4 people in 5 days. The theme for this game jam was “Rewind”.
During the first day I came up with this concept. It started out as the idea to make a coop car racing game based on toy cars that must be pulled back and then released to move.
During this game jam I mainly focused on the programming side of the project. I learned a lot about the new input system of unity and how to use this for multiple inputs that were needed for a coop game. I also helped with the physics of the cars. First, we wanted realistic physics only this would not match the style of our game so we went back to an easier version that would just add force to a ‘Rigidbody.’
During this game jam I reinforced my skills to work together with others and increased my knowledge about Unity and C#. Mainly, the new input system of Unity.
Language: C#
Engine: Unity (3D)